Animation is a comprehensive program that trains students in all aspects of Animation. It gives a through grounding in all the fundamentals and techniques of Animation 2d &3d, design visualization and image magic, digital sculpting; and also trains in the latest technologies and tools used in the animation industry.
Artists who want to work in the animation and gaming industry should know Photoshop well enough to create a few pieces of original artwork with the program that can be included in their professional portfolio. Aspiring game artists do not necessarily need to know any other major software application relevant to the job, though it does help to have a expertise in at least one.Art and animation in video games refers to how things physically look, which includes everything from the packaging on a retail video game, to the texture of the skin on each character.Artists and animators create the 2D and 3D visible elements of a game. They decide how everything will look: characters, objects, the environment, and the lighting. The look and movements of characters in their environments is what gives them a sense of life and emotion.
Although programmers are responsible for where and why characters move, animators are responsible for how they move. And while designers may be responsible for the curves of a roadway in a racing game, the artists give the asphalt its texture and its shiny gloss when it becomes slick with oil or rain.Artists build these things using art software applications; some common ones in the game industry include Photoshop, 3ds Max, Maya, Softimage XSI, Blender, Houdini, Modo, and Zbrush. If an application is particularly comprehensive in what it allows an artist to do, it will sometimes simply be called an “art package.” Animators, whose focus is on movement, use many of these same applications but might also use motion-capture equipment.
What types of people or personality traits make good artists?
Artists are typically known for being creative types, but in the game industry, they need to be able to balance their left and right brains in order to complete everyday tasks. Video game artists who go far in the game industry tend to be the people who can balance their creative and analytical sides. They might by nature by expressive, imaginative, and disorganized, but for the sake of the team, they learn to adopt other necessarily traits, like an organized mindset and good time management skills. The single biggest setback to almost all game development studios is time, and if an artist can do his or her part in keeping a project on schedule, everyone benefits.
- SAG ( Short Term Courses of Animation & Gaming )CAG ( Certificate Courses of Animation & Gaming )DAG ( Diploma Courses of Animation & Gaming )